#include "behavior_tree_sequence_policy.h"
#include <behaviortree_cpp_v3/controls/sequence_node.h>

namespace policy
{
BehaviorTreeSequencePolicy::BehaviorTreeSequencePolicy(const std::string &name)
    : BehaviorTreePolicy(name)
{
    policy_tree_node_ = std::make_unique<BT::SequenceNode>(name + "_sequence_node");
}
BehaviorTreeSequencePolicy::~BehaviorTreeSequencePolicy() = default;

}
